Game Design

The Perfect Storm of Game Design: How Did Pokémon GO Become so Popular, So Quickly?
July 22, 2016 | Industry Trends

The Perfect Storm of Game Design: How Did Pokémon GO Become so Popular, So Quickly?

If you went back in time, even just by twenty years, and told the first person you met that one day millions of people would suddenly start running around their…

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The Top Ten Highest Grossing Mobile Games (And How They Got There)
July 22, 2016 | Industry Trends

The Top Ten Highest Grossing Mobile Games (And How They Got There)

At this point, you may have heard of a little mobile game called Pokémon GO. It’s doing rather well and is gaining a bit of popularity? But while Pokémon GO…

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Kojima’s Standing Ovation
July 8, 2016 | Industry Trends

Kojima’s Standing Ovation

For those watching The Game Awards 2015, it was very disappointing when Geoff Keighley gave the news that Hideo Kojima would not be stepping up to accept his award for Metal…

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How To Make Sure Your Game is Competitive In Other Countries
July 7, 2016 | How To's

How To Make Sure Your Game is Competitive In Other Countries

The Gaming industry is more competitive than ever, enough that finding success in just one market is a challenge. Of course, there’s nothing quite like learning that your game is…

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How Developers Won Gamers Over With Story DLC
July 7, 2016 | Industry Trends

How Developers Won Gamers Over With Story DLC

There’s been plenty of discussion over downloadable content ever since it became the norm during the last console generation. Older gamers didn’t like the idea of paying more than the…

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5 (Even More) Game Design Mistakes To Avoid
May 5, 2016 | How To's

5 (Even More) Game Design Mistakes To Avoid

Like in life, learning the hard way is never a pleasant experience. Instead of identifying your game design mistake beforehand and avoiding it, you get hit by it extra hard…

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E3 2016: Predictions for Nintendo
May 5, 2016 | Industry Trends

E3 2016: Predictions for Nintendo

It’s been a rough generation for Nintendo. Plenty of amazing titles have graced the Nintendo 3DS and Wii U, but the latter has definitely left gamers wanting more. Great experiences…

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5 Tips For Standing Out At Your Next Game Fair
May 3, 2016 | Industry Trends

5 Tips For Standing Out At Your Next Game Fair

The Penny Arcade Expo, Game Developers Conference, and Gamescom are a few of the many huge trade fairs small developers dream of attending. Who wouldn’t want thousands of people checking…

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E3 2016: The Titles That Can Help Third Party Devs Steal The Show (Again)
May 3, 2016 | Industry Trends

E3 2016: The Titles That Can Help Third Party Devs Steal The Show (Again)

Whenever E3 comes around, most gamers have their attention on the corner of the game world they identify with. Die-hard PlayStation fans will have their eyes glued on Sony’s press…

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