Game Design

The Potentially Game-Changing Feature Introduced By Black Ops 3
October 21, 2015 | Game Design

The Potentially Game-Changing Feature Introduced By Black Ops 3

It only takes one look at the most popular games in recent years to see that story has become very important to us. Sure, some of 2015’s biggest surprise hits…

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4 Things That Top Game Developers Have In Common
October 21, 2015 | Game Design

4 Things That Top Game Developers Have In Common

It’s never a bad idea to examine a particular game studio and see how their process helps them create successful games. Of course, what works for one team might not…

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Game Design in 2015: Oversights To Avoid
October 15, 2015 | Game Design

Game Design in 2015: Oversights To Avoid

Anyone who says developing games is easy has obviously never done so. After all, there are more than a few common mistakes that even the most veteran game designers can…

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Five More Common Game Design Mistakes To Avoid
October 14, 2015 | Game Design

Five More Common Game Design Mistakes To Avoid

Like anything in life, learning mistakes the hard way as a game designer is anything but fun. Whether it be an unfair boss or boring mandatory quest, there’s nothing worse…

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How Gamers Actually Feel About Season Passes
October 5, 2015 | Game Design

How Gamers Actually Feel About Season Passes

Ever since L.A. Noire offered access to new missions, outfits, and modes via the “Rockstar Pass” in 2011 other developers have been tempting players to pay money for content that…

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Drawing Inspiration From Elsewhere To Create New Video Games
October 5, 2015 | Game Design

Drawing Inspiration From Elsewhere To Create New Video Games

During an interview for Japanese website, Nintendo Online Monthly, Shigeru Miyamoto offered a very interesting piece of advice to aspiring game developers: “…Although you should of course play games, it’s…

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Three Devastating Problems To Look Out For While Game Testing
September 29, 2015 | Game Design

Three Devastating Problems To Look Out For While Game Testing

It cannot be stressed enough how important it is for a game developer to playtest their game. We have even provided some advice on how to get the most out…

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Six Games We Love That Were Released Before The 2015 Holidays
September 29, 2015 | Game Design

Six Games We Love That Were Released Before The 2015 Holidays

While most gamers can’t wait for the month of June to come around so they can see what’s coming at the next E3, there’s no denying that fourth quarter is…

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Four Tips For Captivating Level Design
September 22, 2015 | Game Design

Four Tips For Captivating Level Design

When you think about video game design, you can think of it in terms of a jigsaw puzzle. Not only does each piece need to be placed in the correct…

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